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Authored by Weiweismart

People who complain about such thing

I recall launch had double xp weekends also every 1 - two weekends (EU did anyhow ), and it was excruciatingly slow. I hope there'll be a mix of folks reaching 50 inside a month who know the aion classic kinah game inside out and also have lots of free time, along with others who take 2-3 months casually playing or spending some time on crafting/gathering skills rather than

I believe we are all skeptical of their money shop and battle pass, we are going to have to see how it ends up and hope they do not start allowing people to cover free AP crowns.

People who complain about such thing is going to be the same people who will leave the game 1 month after launch since they had sufficient getting their ass clapped by actual jobless tryharder farming them everytime they step out of a town (or even becoming farmed within a city).

Depends in class too. And probably not, but I could see why even to some normal player the exp grind can become old and annoying.

I suppose the"decent amount of time is relative for each player" anyhow I just hope they don't make it so you can achieve LVL 50 in two weeks, I Wish to enjoy the older days a little before they slaughter the classic also

From what I have heard speaking to KR gamers, it is basically"the rate of leveling in 2.7 but minus some of the content (such as solo cases ) that make it fairly fast" I'd call it a solid upgrade from 1.x without making it fly by if it is true.As an assortment gamer I played pretty much all the launch in the previous 15 decades. If you make me name a top 10 many of these will be games 10 years old. New games are so frequent you just go through them, complete them and forget about them. Old games had appeal, were harder, much more engaging. That is why folks go back to older games. It is not just the nostalgia.

It is like shooters, how there hasn't been a respectable shooter really since Halo 3. Embarrassing from the sport companies to be fair. Folks like Bungie, Blizzard, if they had not previously, have completely sold their souls

The genre includes a large playerbase, but it's creatively stagnant and dead. The favorite MMOs are all 5years old, which means they're in the PS3 era. The genre is efficiently 2 generations behind.

Shows you how idiotic Broadsword/EA would be not to only discharge a DAOC classic. Private servers have more gamers than the live ones because the private servers try to buy aion classic kinah eu emulate classic with a few contemporary conveniences.

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