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Authored by Nfkjasfas

During the previous beta you could exploit Ashava

Another important note: Ashava scales based on the number of players fighting her D2R Items, meaning she’ll be at her most powerful if a full cadre of 12 players is trying to take her down. You might have better luck with higher-skilled players at a lower player count.

During the previous beta you could exploit Ashava’s loot drops. When Ashava goes live in the Crucible, everyone playing the game has exactly 15 minutes to defeat her and loot up. If you can defeat her faster, simply loot and teleport back to town and then re-enter the Crucible. You’ll enter another instance of the fight and have another chance to take down the world boss and get more loot before the 15 minutes is up. If you’re in a party everyone has to leave the current instance to make this work.

We’ll see if this exploit still works during the Server Slam beta. And whether the servers can keep up with the slam! Good luck out there!

Well, I have to give Blizzard a lot of credit here, they have not just taken feedback from Diablo 4’s pair of betas last month, but they are implementing a lot of feedback in time for launch.

Among the changes coming to Diablo 4 that have just been revealed, which include more interesting, more well-structured dungeons and even changes to the game’s fonts D2R ladder items buy, we have some alterations to classes based on how players thought they felt, and how Blizzard saw them perform.

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