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Authored by Donna

Mmoexp Madden 23 :EA may want to consider either having the margin

Madden has tried a lot of different ways to recreate this crucial Madden 23 coins aspect of special teams to various degrees of success, but the existing kicking game feels especially stagnant in the Madden 23 beta. The three-click system that the series has allowed people years to master now has reached the point where it's become simple enough that field goals are virtually automatic now. In my short amount of time with the beta, I was able to break the NFL's field goal record multiple times over, and ultimately ended up easily making one as long as 69 yards with a nice little breeze at my back.

EA may want to consider either having the margin of error be a little slimmer on all kicks or having the entire mechanic move a hair faster to make accuracy more of a challenge. Something like the kicking game likely can't be overhauled before the release of Madden 23, but the series should probably consider adopting an entirely new mechanic for kicking (perhaps a return to the analog stick) because this longstanding one is neither fun nor realistic.

For the most part, Madden 23 represents a step forward in the way tackles and collisions in general play out more organically than they have in previous years, including gang tackles and defenders being more aggressive about trying to rip the ball out of someone's hands. The interplay between receiver and defender when the ball is in the air feels less pre-determined, and the resulting animations aren't nearly as awkward and canned.

There are still moments though where the visuals are stuck in the past, particularly when you cheap madden 23 coins trigger specific tackle animations that are familiar and come off as if they have been shoehorned into a game where they don't belong from a physics standpoint.

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